William Hinz is an award-winning narrative designer and playwright. An IGDA-Foundation alumni and IGEA-SMART program resident, they are also a recipient of the Orloff Family Trust, a Griffin Award Longlister, and an inaugural recipient of both the La Boite X APT program and Screen Australia’s “Emerging Gamemakers Fund”. William is fascinated by queer history and the lack thereof, non-linear debauchery, and violence as a means to odd ends. Their work has been performed globally, taught in the Queensland State English Syllabus, and published by Australian Plays Transform. Having finished their time as a staff writer for “Date Everything” (recently featured at both Gamescom and Nintendo Direct), they currently work as the Narrative Lead on “King Tidal” a queer dress-up game about thrift-shopping with a drag queen in a flooded Australiana-apocalypse. To William, there’s no scaffold for the perfect game, only a demand for reckless curiosity and relentless care. And that, to them, couldn’t be more wonderfully queer. ‘[Hinz’ words] break like a wave over the audience, leaving them sitting in reflective, grieving, silence’ -TheatreHaus Hinz’s work covers conflict between fact and faith, science and religion, instinct and strategy, and all of the troubles that arise as a result of friendship, family, futures and love. -DownstageDiscernments |